MADRID, July 27. (Portaltic/EP) –
The second generation of PlayStation’s virtual reality (VR) headset, PSVR2, integrates a function that allows you to know the environment without removing the visor, as well as to create personalized game areas.
At the end of February, the Japanese company unveiled the design of these glasses, inspired by the one presented by the PlayStation 5 (PS5) video game console, but with more roundness and with the idea of reproduce the feeling of immersion.
So SVP of Platform Experience Hideaki Nishino noted that the viewer would feature a “orb” format, that it also features the PS VR2 Sense controller, and that ergonomics had been one of the aspects that had been worked on the most in its design.
It was also indicated that the helmet would integrate different sensors that would allow an eye tracking and the monitoring of the user’s movements, through the four cameras that it integrates.
Now, Sony has advanced more features of this device, among which it stands out a function that allows you to see the game environment without removing the visor.
With this transparent view mode, which is for viewing only and does not integrate the recording option, users will be able to go from the game to where they are by pressing a button or from the Control Center of the viewer.
Separately, the tech company has unveiled another new streaming feature that will allow gamers to record themselves while playing the game using a PS5 HD camera connected to the console.
Also, PS VR2 has a tool designed to create and customize the game area. To do this, it is only necessary to use the PS VR2 Sense controllers, as well as the cameras installed on the device itself.
With them you can scan the area where the vior will be used to adapt the style of play to the environment of the room. Also, if users get close to the set limit during use, they will receive a warning to distance themselves.
The settings for these custom areas can be changed at any time and will be saved by default and until the player returns to delimit the playing area again.
Finally, Sony has recalled that in virtual reality (VR) mode, players will be able to enjoy the content in a 360-degree view in the virtual environment.
This content will be displayed in 4000 x 2040 HDR video format, with a resolution of 2,000 x 2,040 per eyewith a refresh rate of 90 and 120Hz, features that had already been advanced at the beginning of 2022.
In this case, Sony has pointed out that in cinematic mode, players can see the PS5 system and user interface, as well as all games and non-VR media content on a virtual cinema screen.
In closing, he said that PS VR2 game developers will start accessing the latest headset user experience in a new software release coming soon.
He has also pointed out that will share “very soon” more information, including the release date and additional games coming to the platform.