MADRID, Dec. 5 (Portaltic/EP) –
Google has announced the availability of Android 13 for TVs, an update that comes with performance and accessibility improvements to help developers create applications that are more efficient and attractive to users.
The company has detailed what are the new features of Android TV OS 13 so that application creators can adapt them to their services. With this, it has communicated that it is available both for those who use the device ADT-3as well as for the android tv emulator.
It has also specified that developers can choose to test this version on both the Google TV interface and the standard Android TV interface. However, it has not specified when it will reach users’ televisions or Chromecasts.
Google has explained some of the new features of this version of Android, which brings new application programming interfaces (API) intended for large screens, which he hopes developers will provide “new high-quality experiences” users and manage to optimize the interaction with TV.
Regarding the aspects of performance and qualityhave been included AudioManager API improvementswhich allows developers to anticipate the TV audio compatibility and thus select the most optimal format without having started the reproduction of the content.
They have also introduced the possibility of making changes to default resolution and refresh rate on those devices that are connected via HDMI port. In this way, a “more reliable playback experience” can be created, as indicated by Google in this statement.
Android TV OS 13 also includes improvements focused on energy saving. This is because the HDMI state changes will appear in the MediaSession lifecycle This will allow HDMI devices to pause content when they detect that the user has changed the input source and is no longer viewing that HDMI.
On the other hand, Google has also implemented changes in the accessibility aspects and input controls. One of the aspects that it has updated is the InputDevice API, which now admits different keyboard layouts. This will allow game developers to reference keys based on their physical location, to support different physical keyboard layouts.
With respect to Audio, there is news in an API audio descriptions created in AccessibilityManager. The update allows the ‘app’ see preferred audio description settings preferred by the user, so that developers can provide automatically Acuwerdo audio descriptions with those preferences.